# Ox Inventory

* In case you can't shoot while progress bar is activated, go to following [line in inventory](https://github.com/overextended/ox_inventory/blob/038b9fb6c8f31a2d29f7ceec0c4d0862da42ed90/client.lua#L1406) and replace with this:

```lua
if plyState.turfByPass == true then goto skipCheck end
if usingItem or invBusy == true or IsPedCuffed(playerPed) then
    DisablePlayerFiring(playerId, true)
end
::skipCheck::
```
