# Adding Seeds

### Seed Example <a href="#seed-example" id="seed-example"></a>

```lua
['weed_seed'] = {
    item = 'weed_leaf',
    label = 'Weed',
    reward = { min = 2, max = 10 },
    stages = {
        [1] = { prop = `bkr_prop_weed_01_small_01c`, percent = 15 },
        [2] = { prop = `bkr_prop_weed_med_01a`, percent = 40 },
        [3] = { prop = `bkr_prop_weed_lrg_01a`, percent = 70 }
    },
},
```

* index: `string` (seed item name)
  * item: `string` (weed leaf name)
  * label: `string` (label of weed)
  * reward: `number` or `table` (reward amount)

    * Example:

    ```lua
    reward = 10
    or
    reward = { min = 1, max = 2 }
    ```
  * stages: `table`
    * index: `number` (number of stage)
      * prop: `string` (name of prop)
      * percent: `number` (percent for growth)
