Server

isCuffed


exports['uniq_gang']:isCuffed(playerId)
  • playerId: number

doesGangExist


exports['uniq_gang']:doesGangExist(gangName)
  • gangName: string

isGang


exports['uniq_gang']:isGang(playerId)
  • playerId: number

getGangLevel


  • gangName: string

getGangMoney


  • gangName: string

AddGangMoney


  • gangName: string

  • amount: number

RemoveGangMoney


  • gangName: string

  • amount: number

SetGangMoney


  • gangName: string

  • amount: number

SetGangLevel


  • gangName: string

  • level: number

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