# Client

### IsPlayerInSafeZone

***

```lua
exports['uniq-safezonesv2']:IsPlayerInSafeZone()
```

Returns: `boolean`

### GetCurrentSafeZone

***

```lua
exports['uniq-safezonesv2']:GetCurrentSafeZone()
```

Returns: `table`

### GetAllSafeZones

***

```lua
exports['uniq-safezonesv2']:GetAllSafeZones()
```

Returns: `table`

### CanPlayerDoAction

***

```lua
exports['uniq-safezonesv2']:CanPlayerDoAction(action)
```

actions: `string` (cuff, drag...)\
Returns: `boolean`
