# Server

## AddXP

```lua
exports.uniq_battlepass:AddXP(playerId, amount)
```

* playerId: `number`
* amount: `number`

## RemoveXP

```lua
exports.uniq_battlepass:RemoveXP(playerId, amount)
```

* playerId: `number`
* amount: `number`

## FinishTask

```lua
exports.uniq_battlepass:FinishTask(playerId, taskName)
```

* playerId: `number`
* taskName: `string`

## HasPremium

```lua
exports.uniq_battlepass:HasPremium(playerId)
```

* playerId: `number`
