Market = {
{
item = 'lockpick',
label = 'Lockpick',
description = 'Allow you to hack into the transport control system',
price = 2000
},
{
item = 'weedplant',
label = 'The Ingredient For Weed',
description = 'An item necessary for the creation of cocaine',
price = 3000
}
}
Theft = {
Reward = 500000,
Target = {
enabled = true, -- if false markers & textui will be used instead of target
ped = "s_m_y_xmech_02",
ped_location = vector4(-555.8205, -1696.7208, 19.1755, 208.4659),
distance = 6
},
AllowedJob = "",
Junkyard = vector3(-555.1248, -1697.8560, 18.7515), -- this is important for blip and if not using target
Blip = {
Label = "Junkyard",
ID = 527,
Scale = 1.0,
Colour = 44
},
ShouldDelete = false, -- if the vehicle should be deleted from the database after it has been delivered (player that owns it will no longer have it),
WaitTime = 10 -- how many seconds players will wait until the vehicle is inspected and collected
}
Translation = {
----- UI -----
-- Murder Section
orderMurder = "Order a murder",
takingOrder = "Taking a order for a murder",
selectPlayer = "Select the player",
submit = "Submit",
cancel = "Cancel",
startTask = "Start Task",
award = "Award",
takeTheft = "Take a order for theft",
theftEarn = "You will earn for one theft",
orderNow = "Order Now",
price = "Price",
buy = "Buy",
-- Notifications
[1] = "No player selected",
[2] = "No order selected",
[3] = "You have successfully ordered a murder for player %s",
[4] = "You don't have enough money for %s ($%s)",
[5] = "Successfully bought x1 %s for $%s",
[6] = "Go steal someone's car and deliver it to the junkyard on the GPS",
[7] = "Your job does not match the job required to steal a vehicle",
[8] = "Deliver stolen vehicle",
[9] = "You must be in a vehicle",
[10] = "You can't deliver your own vehicle",
[11] = "This vehicle does not belong to anyone",
[12] = "Wait %s seconds until the vehicle is inspected and collected",
[13] = "You have already started a car theft quest",
[14] = "You have finished your job and earned $%s",
[15] = "You have already started this task",
[16] = "Task started, if you leave the server the task will be stopped",
[17] = "You have successfully finished the task and earned $%s",
[18] = "This task has already been finished, please wait until next tsunami (server restart)",
[19] = "Target is not dead",
[20] = "YOU did not kill the target",
[21] = "You have successfully killed the target and earned $%s",
[22] = "Someone already ordered a murder on this player",
[23] = "Access Dark Net"
}