Documentation
  • Discord Server
  • About Us
  • Free Resources
    • Death Screen
      • PS-Dispatch Integration
    • Battlepass
      • Guides
      • Commands
        • Player Commands
        • Admin Commands
      • API
        • Server
    • Garages
      • Guides
        • Creating Interior
        • Creating Garage
        • How to find entity sets (customizations) for interior
  • Paid Resources
    • Elevator Creator V2
      • Installation
      • Accessible code
    • Radar System V2
      • Installation
      • Accessible code
    • Hotels Creator
      • Accessible code
    • Vehicle Shop Creator
      • Accessible code
    • Stocks Market
      • Accessible code
      • [DEV] - Usable Functions
    • Discord Voice Attendance
      • Installation
    • Deathmatch System
      • Installation
        • esx_ambulancejob
        • qb-ambulancejob
        • wasabi_ambulance
        • qbx_medical
        • codem-inventory
        • core_inventory
      • Accessible code
    • Object Creator
      • Dependencies
      • Accessible code
    • Cocaine Labs
      • Dependencies
      • Accessible code
    • Ownable Crafting Tables
      • Dependencies
      • Accessible code
      • Common Problems
    • Evidence System
      • Dependencies
      • Accessible code
      • Installation
      • API
    • Marketplace V2
      • Accessible code
      • Installation
      • Migration from V1
    • EMS Dispatch
      • Sending Dispatch
      • Accessing the Menu
      • Config File
    • Weed Planting
      • Accessible code
      • How to add new strain?
      • How to install
    • Advanced DarkNet System
      • Config
    • Advanced Taxi Job
      • Accessible code
      • Changelog
    • Advanced Gang Creator
      • Accessible code
      • Installation
        • QB Core
        • QBOX Core
      • API
      • FAQ
    • Advanced Private Cameras
      • ESX
        • Items
      • QBCore
        • Items
      • Accessible code
    • Advanced Elevator Creator
      • Accessible code
    • Advanced Ownable Rent Creator
      • SQL
      • ESX
      • QBCore
      • Config File
    • Advanced Job Creator
      • Installation
        • QB CORE
      • Accessible code
    • Advanced Ownable Shops
      • Installation
      • Accessible code
      • SQL
    • Advanced Ped Creator
      • SQL
      • Config File
    • Advanced Promocode Creator
      • Accessible code
      • SQL File
      • Common problems
    • Advanced Safe Zone Creator
      • Config File
    • Turf Wars
      • Ox Inventory
      • Accessible code
      • API
    • Advanced Gas Station Creator
      • Accessible code
    • Advanced Advertisements System
      • SQL File
      • Accessible code
    • Player Manager
      • Installation
      • Accessible code
    • Mechanic Job
      • Installation
      • Accessible code
      • SQL
    • Advanced Radar System
      • Accessible code
      • SQL
    • Crypto Mining
      • Installation
      • Accessible code
      • Items
      • SQL
    • Racing System
      • Accessible code
    • Car Theft
      • Accessible code
    • Advanced Solar Panels
      • Accessible Code
      • SQL
      • ESX
        • Items
      • QBCore
        • Items
    • Pilot Job
      • Accessible Code
      • ESX
        • SQL
      • QBCore
        • Metadata
        • qb-smallresources
      • QBOX
        • Metadata
    • Advanced Ownable Banks
      • Accessible Code
    • Post Office
      • Accessible Code
      • ESX
        • SQL
      • QBCore
        • SQL
      • Exports
    • Weather Sync
      • API
    • Billing System
      • Accessible code
      • SQL
      • Common problems
Powered by GitBook
On this page
  1. Paid Resources
  2. Evidence System

Installation

ox_inventory
  • in ox_inventory/data/items.lua add following:

['empty_evidence_bag'] = {
    label = 'Empty Evidence Bag',
    stack = true,
    close = false,
    weight = 50
},

['bullet_shell_evidence'] = {
    label = 'Bullet Shell Evidence',
    stack = false,
    close = false,
    weight = 50
},

['bullet_evidence'] = {
    label = 'Bullet Evidence',
    stack = false,
    close = false,
    weight = 50
},

['blood_evidence'] = {
    label = 'Blood Evidence',
    stack = false,
    close = false,
    weight = 50
},

['uv_flashlight'] = {
    label = 'UV Flashlight',
    stack = false,
    close = true,
    weight = 850
},

['vehicle_prints_evidence'] = {
    label = 'Vehicle Fingerprints Evidnece',
    stack = false,
    close = false,
    weight = 50
},

['tweezers'] = {
    label = 'Tweezers',
    stack = true,
    close = true,
    weight = 15
},

['cleaning_kit'] = {
	label = 'Cleaning Kit',
	stack = true,
	close = true,
	weight = 450
},

['cleaning_shells'] = {
	label = 'Cleaning Kit',
	stack = true,
	close = true,
	weight = 450
},
core_inventory (ESX)
  • execute following SQL:

INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`, `x`, `y`, `category`, `componentTint`, `componentHash`, `backpackModel`, `backgroundTexture`, `description`) VALUES
	('empty_evidence_bag', 'Empty Evidence Bag', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('bullet_shell_evidence', 'Bullet Shell Evidence', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('bullet_evidence', 'Bullet Evidence', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('blood_evidence', 'Blood Evidence', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('uv_flashlight', 'UV Flashlight', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('tweezers', 'Tweezers', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('vehicle_prints_evidence', 'Vehicle Fingerprints Evidnece', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('cleaning_kit', 'Cleaning Kit', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, ''),
	('cleaning_shells', 'Cleaning Kit', 1, 0, 1, 1, 1, 'misc', NULL, NULL, NULL, NULL, '');
qb-inventory & ps-inventory & lj-inventory & core_inventory
  • in qb-core/shared/items.lua add following:

empty_evidence_bag           = { name = 'empty_evidence_bag', label = 'Empty Evidence Bag', weight = 0, type = 'item', image = 'empty_evidence_bag.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
bullet_shell_evidence        = { name = 'bullet_shell_evidence', label = 'Bullet Shell Evidence', weight = 0, type = 'item', image = 'bullet_shell_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
bullet_evidence              = { name = 'bullet_evidence', label = 'Bullet Evidence', weight = 0, type = 'item', image = 'bullet_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
blood_evidence               = { name = 'blood_evidence', label = 'Blood Evidence', weight = 0, type = 'item', image = 'blood_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
uv_flashlight                = { name = 'uv_flashlight', label = 'UV Flashlight', weight = 0, type = 'item', image = 'uv_flashlight.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
tweezers                     = { name = 'tweezers', label = 'Tweezers', weight = 0, type = 'item', image = 'tweezers.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
vehicle_prints_evidence      = { name = 'vehicle_prints_evidence', label = 'Vehicle Fingerprints Evidnece', weight = 0, type = 'item', image = 'vehicle_prints_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
cleaning_kit                 = { name = 'cleaning_kit', label = 'Cleaning Kit', weight = 450, type = 'item', image = 'cleaning_kit.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
cleaning_shells              = { name = 'cleaning_shells', label = 'Cleaning Kit', weight = 450, type = 'item', image = 'cleaning_shells.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
qs-inventory
  • in shared/items.lua add following:

-- uniq evidence system
['empty_evidence_bag']           = {
    ['name'] = 'empty_evidence_bag',
    ['label'] = 'Empty Evidence Bag',
    ['weight'] = 0,
    ['type'] = 'item',
    ['image'] = 'empty_evidence_bag.png',
    ['unique'] = false,
    ['useable'] = false,
    ['shouldClose'] = false,
    ['combinable'] = nil,
    ['description'] = 'Used a lot to keep DNA from blood, bullet shells and more'
},
['bullet_shell_evidence']           = {
    ['name'] = 'bullet_shell_evidence',
    ['label'] = 'Bullet Shell Evidence',
    ['weight'] = 0,
    ['type'] = 'item',
    ['image'] = 'bullet_shell_evidence.png',
    ['unique'] = false,
    ['useable'] = true,
    ['shouldClose'] = false,
    ['combinable'] = nil,
    ['description'] = ''
},
['bullet_evidence']           = {
    ['name'] = 'bullet_evidence',
    ['label'] = 'Bullet Evidence',
    ['weight'] = 0,
    ['type'] = 'item',
    ['image'] = 'bullet_evidence.png',
    ['unique'] = true,
    ['useable'] = false,
    ['shouldClose'] = false,
    ['combinable'] = nil,
    ['description'] = ''
},
['blood_evidence']           = {
    ['name'] = 'blood_evidence',
    ['label'] = 'Blood Evidence',
    ['weight'] = 0,
    ['type'] = 'item',
    ['image'] = 'blood_evidence.png',
    ['unique'] = true,
    ['useable'] = false,
    ['shouldClose'] = false,
    ['combinable'] = nil,
    ['description'] = ''
},
['uv_flashlight']           = {
    ['name'] = 'uv_flashlight',
    ['label'] = 'UV Flashlight',
    ['weight'] = 0,
    ['type'] = 'item',
    ['image'] = 'uv_flashlight.png',
    ['unique'] = false,
    ['useable'] = true,
    ['shouldClose'] = true,
    ['combinable'] = nil,
    ['description'] = ''
},
['tweezers']           = {
    ['name'] = 'tweezers',
    ['label'] = 'Tweezers',
    ['weight'] = 0,
    ['type'] = 'item',
    ['image'] = 'tweezers.png',
    ['unique'] = false,
    ['useable'] = true,
    ['shouldClose'] = true,
    ['combinable'] = nil,
    ['description'] = ''
},
['vehicle_prints_evidence']           = {
    ['name'] = 'vehicle_prints_evidence',
    ['label'] = 'Vehicle Fingerprints Evidnece',
    ['weight'] = 0,
    ['type'] = 'item',
    ['image'] = 'vehicle_prints_evidence.png',
    ['unique'] = true,
    ['useable'] = false,
    ['shouldClose'] = false,
    ['combinable'] = nil,
    ['description'] = ''
},

['cleaning_kit']           = {
    ['name'] = 'cleaning_kit',
    ['label'] = 'Cleaning Kit',
    ['weight'] = 450,
    ['type'] = 'item',
    ['image'] = 'cleaning_kit.png',
    ['unique'] = false,
    ['useable'] = true,
    ['shouldClose'] = true,
    ['combinable'] = nil,
    ['description'] = ''
},

['cleaning_shells']           = {
    ['name'] = 'cleaning_shells',
    ['label'] = 'Cleaning Kit',
    ['weight'] = 450,
    ['type'] = 'item',
    ['image'] = 'cleaning_shells.png',
    ['unique'] = false,
    ['useable'] = true,
    ['shouldClose'] = true,
    ['combinable'] = nil,
    ['description'] = ''
},
codem-inventory
  • in codem-inventory/config/itemlist.lua add following:

empty_evidence_bag           = { name = 'empty_evidence_bag', label = 'Empty Evidence Bag', weight = 0, type = 'item', image = 'empty_evidence_bag.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
bullet_shell_evidence        = { name = 'bullet_shell_evidence', label = 'Bullet Shell Evidence', weight = 0, type = 'item', image = 'bullet_shell_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
bullet_evidence              = { name = 'bullet_evidence', label = 'Bullet Evidence', weight = 0, type = 'item', image = 'bullet_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
blood_evidence               = { name = 'blood_evidence', label = 'Blood Evidence', weight = 0, type = 'item', image = 'blood_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
uv_flashlight                = { name = 'uv_flashlight', label = 'UV Flashlight', weight = 0, type = 'item', image = 'uv_flashlight.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
tweezers                     = { name = 'tweezers', label = 'Tweezers', weight = 0, type = 'item', image = 'tweezers.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
vehicle_prints_evidence      = { name = 'vehicle_prints_evidence', label = 'Vehicle Fingerprints Evidnece', weight = 0, type = 'item', image = 'vehicle_prints_evidence.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
cleaning_kit                 = { name = 'cleaning_kit', label = 'Cleaning Kit', weight = 450, type = 'item', image = 'cleaning_kit.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
cleaning_shells              = { name = 'cleaning_shells', label = 'Cleaning Kit', weight = 450, type = 'item', image = 'cleaning_shells.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = '' },
PreviousAccessible codeNextAPI

Last updated 11 months ago