Last updated 10 months ago
wasabi_ambulance/game/client/client.lua
AddEventHandler('wasabi_bridge:onPlayerDeath', function(data)
at the beginning of the function add following:
if LocalPlayer.state.inDeathmatch == true then return end
your event should look like this:
AddEventHandler('gameEventTriggered', function(event, data)
Your event should look like this: