API
GetWeatherData
Can be used both on client and server side
local data = exports.uniq_weathersync:GetWeatherData()
print(json.encode(data, {indent = true}))
-- print should look like this
{
weather = 'EXTRASUNNY',
min = 0,
hour = 0
}
GetTime
Can be used both on client and server side
local time = exports.uniq_weathersync:GetTime()
print(json.encode(time, {indent = true}))
-- print should look like this
{
hour = 19,
min = 34
}
GetWeather
Can be used both on client and server side
local weather = exports.uniq_weathersync:GetWeather()
print(weather)
FreezeTimePlayer
Will freeze both time and weather from syncing for specific player (will reapply last fetched weather & time from API), server side export
exports.uniq_weathersync:FreezeTimePlayer(playerId)
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