API

isCuffed (server)

-- returns true or false
local isCuffed = exports['uniq_gang']:isCuffed(source)
print(isCuffed)

isGang (server)

-- returns true or false
local isgang = exports['uniq_gang']:isGang(source)
print(isgang)

GetGangLevel (server)

local level = exports['uniq_gang']:GetGangLevel('uniq')
print(level)

DoesGangExist (server)

local gang = exports['uniq_gang']:DoesGangExist('uniq')

if gang then
    print(json.encode(gang, {indent = true}))
end

AddGangMoney (server)

RemoveGangMoney (server)

SetGangMoney (server)

SetGangLevel (server)

GetGang (client)

GetGang(server)

GetGangMoney (server)

Last updated